|
Year 8S |
Clocks: Produce a working clock following a design brief (not completed last term). |
|
Year 8 |
Clocks: Produce a working clock following a design brief (not completed last term). |
|
Year 7 |
Textiles: Felted paper weights. ICT project: based on photographs by David Hockney. Use Stika cutter with CAD/CAM software to produce a logo. |
|
Year 6 |
Shelters and buildings: Make a model of a building. Woodwork: Design and make a wooden vehicle. Practise with new electric fretsaw and sander. Textiles: Make animal table decorations for the JPA Ball. Controllable vehicles: Construct a motorised vehicle from a kit to revise gear mechanisms. |
|
Year 5 |
Food Technology: Design and make bread. Woodwork: Construct a hand held ball bearing game. Practise with new stika cutter and power tools. Moving toys: Design a toy to change rotary to linear motion using a cam mechanism Textiles: Complete textile boards with use of sewing machines. |
|
Year 4 |
Bridges: Investigate the design and construction of the school footbridge. Design, make, test and evaluate a model footbridge. Textiles: Fabric cases for mobile phones/DS games. Storybooks:Make a linkage or lever mechanism as part of a moving picture. |
|
Year 3 |
Simple pneumatics: Build a moving monster with pneumatically powered jaws. Balance: Design and make a marble run. Make a jack in the box paper spring toy. Food Technology: Dissect sandwiches and analyse to create a healthy sandwich of their choice. |
|
Year 2 |
Joseph's Coat: Using a graphics program to design a model of a simple coat linked to the story of Joseph. Puppets: Use basic sewing techniques to join fabric. Create a character for a story. |
|
Year 1 |
Playgrounds: From observations design and construct simple structures that would be found in a playground.Eat more fruit and vegetables: Investigate the taste, appearance and textures of different fruits and vegetables. To make choices based on these properties to prepare a product for a particular occasion. |
| |